The RudderStack Flutter SDK lets you track event data from your Flutter applications and send it to your specified destinations via RudderStack.

Refer to the Flutter SDK GitHub Repository to get a more hands-on understanding of the SDK and the related codebase.

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We've released a new, beta version of the Flutter SDK (v2) with an enhanced architecture that also supports the web.

If you are using an older version of the Flutter SDK (<1.2.0), then refer to the SDK v1 guide. Note that this SDK version will soon be deprecated.

SDK setup requirements

To set up the RudderStack Flutter SDK, you need the following prerequisites:

Flutter source write key
  • You will also need a data plane URL. Refer to the Glossary for more information on the data plane URL and where to find it.
  • It is also recommended to set up the Flutter development environment in your system.
Starting from v1.0.2, the RudderStack Flutter SDK is migrated to Null Safety.

Installing the RudderStack Flutter SDK

The recommended way to install the Flutter SDK is through pub.

Follow the steps below to add the SDK as a dependency:

  1. Open pubspec.yaml and add rudder_sdk_flutter under dependencies section, as shown:
dependencies:
rudder_sdk_flutter: ^1.2.0
  1. Navigate to your application's root folder and install all the required dependencies with the following command:
flutter pub get

Initializing the RudderStack client

After adding the SDK as a dependency, you need to set up the SDK.

  1. To import the SDK, use the following snippet:
import 'package:rudder_sdk_flutter/RudderClient.dart';
import 'package:rudder_sdk_flutter/RudderConfig.dart';
import 'package:rudder_sdk_flutter/RudderLogger.dart';
  1. Then, add the following code snippet in your application:
final RudderController rudderClient = RudderController.instance;
RudderLogger.init(RudderLogger.VERBOSE);
RudderConfigBuilder builder = RudderConfigBuilder();
builder.withDataPlaneUrl(<DATA_PLANE_URL>);
builder.withTrackLifecycleEvents(true);
rudderClient.initialize(<WRITE_KEY>,config: builder.build());

The initialize method has the following signature:

NameTypePresenceDescription
writeKeyStringRequiredYour Flutter source write key.
configRudderConfigOptionalContains the RudderStack client configuration

Check the Configuring your RudderStack client section below for a complete list of the configurable parameters.

Configuring your RudderStack Client

You can configure your client based on the following parameters by passing them in the RudderConfigBuilder object of your rudderClient.initialize() call.

ParameterTypeDescriptionDefault value
logLevelIntegerControls how much of the log you want to see from the Flutter SDK.RudderLogger.RudderLogLevel.NONE
dataPlaneUrlStringYour data plane URL.https://hosted.rudderlabs.com
flushQueueSizeIntegerNumber of events in a batch request to the server.30
dbThresholdCountIntegerNumber of events to be saved in the SQLite database. Once this limit is reached, the older events are deleted from the database.10000
sleepTimeoutIntegerMinimum waiting time to flush the events to the server.10 seconds
configRefreshIntervalIntegerFetches the config from the dashboard after this specified time.2
trackLifecycleEventsBooleanDetermines if the SDK will capture application life cycle events automatically.true
autoCollectAdvertIdBooleanDetermines if the SDK will collect the advertisement ID.false
controlPlaneUrlStringThis parameter should be changed only if you are self-hosting the control plane. Check the section Self-hosted control plane section below for more information. The SDK will add /sourceConfig along with this URL to fetch the configuration.https://api.rudderlabs.com

Identify

RudderStack captures deviceId and uses that as the anonymousId for identifying the user. This helps to track the users across the application installation. To attach more information to the user, you can use the identify method.

For a detailed explanation of the identify call, refer to the RudderStack API Specification guide.

Once a user is identified, the SDK persists all the user information and passes it to the successive track or screen calls. To reset the user identification, you can use the reset method.

On the Android devices, the deviceId is assigned during the first boot. It remains consistent across the applications and installs. This can be changed only after a factory reset of the device.

According to the Apple documentation, if the iOS device has multiple apps from the same vendor, all the apps will be assigned the same deviceId. If all the applications from a vendor are uninstalled and then reinstalled, then they will be assigned a new deviceId.

A sample identify event is as shown:

RudderTraits traits = RudderTraits();
traits.putBirthdayDate(new DateTime.now());
traits.putEmail("abc@123.com");
traits.putFirstName("Alex");
traits.putLastName("Keener");
traits.putGender("M");
traits.putPhone("1234567890");
Address address = Address();
address.putCity("New Orleans");
address.putCountry("USA");
traits.putAddress(address);
traits.put("boolean", true);
traits.put("integer", 50);
traits.put("float", 120.4);
traits.put("long", 1234);
traits.put("string", "hello");
traits.put("date", new DateTime.now().millisecondsSinceEpoch);
rudderClient.identify("test_user_id", traits: traits, options: null);

The identify method has the following signature:

NameData TypePresenceDescription
userIdStringRequiredIncludes the developer identity for the user.
traitsRudderTraitsOptionalContains information related to the user traits.
optionsRudderOptionOptionalExtra options for the identify event.

Obtaining user traits after making an identify call

You can obtain the user traits after making an identify call as shown:

Map context = await rudderClient.getRudderContext();
print(context["traits"]);

Track

You can record the users' activity through the track method. Each user action is called an event.

For a detailed explanation of the track call, refer to the RudderStack API Specification guide.

A sample track event is shown below:

RudderProperty property = RudderProperty();
property.put("test_key_1", "test_key_1");
RudderProperty childProperty = RudderProperty();
childProperty.put("test_child_key_1", "test_child_value_1");
property.put("test_key_2",childProperty);
rudderClient.track("test_track_event", properties: property);

The track method has the following signature:

NameTypePresenceDescription
nameStringRequiredContains the name of the event you want to track.
propertiesRudderPropertyOptionalContains the extra properties you want to send along with the event.
optionsRudderOptionOptionalContains the extra event options.

RudderStack automatically tracks the following optional events:

  1. Application Installed
  2. Application Updated
  3. Application Opened
  4. Application Backgrounded
You can disable these events by calling withTrackLifeCycleEvents(false) in the RudderConfigBuilder object while initializing the RudderStack client. However, it is highly recommended to keep them enabled.

Screen

You can use the screen call to record whenever the user views a screen on their mobile device along with the properties associated with that event.

For a detailed explanation of the screen call, refer to the RudderStack API Specification guide.

A sample screen event is as shown:

RudderProperty screenProperty = new RudderProperty();
screenProperty.put("foo", "bar");
rudderClient.screen("Main Activity",
properties: screenProperty, options: null);

The screen method has the following signature:

NameTypePresenceDescription
screenNameStringRequiredName of the screen viewed by the user.
propertiesRudderPropertyOptionalExtra property object that you want to pass along with the screen call.
optionsRudderOptionOptionalExtra options to be passed along with screen event.

Group

The group call associates a user to a specific organization.

For a detailed explanation of the group call, refer to the RudderStack Event Specification guide.

A sample group event is shown below:

RudderTraits groupTraits = RudderTraits();
groupTraits.put("foo", "bar");
groupTraits.put("foo1", "bar1");
rudderClient.group("sample_group_id",
groupTraits: groupTraits, options: null);

The group method has the following signature:

NameTypePresenceDescription
groupIdStringRequiredThe ID of the organization with which you want to associate your user.
groupTraitsRudderTraitsOptionalAny other organization traits you want to pass along with the group call.
optionsRudderOptionOptionalExtra options to be passed along with group event.

RudderStack doesn't persist the group traits across the sessions.

Alias

The alias call lets you merge different identities of a known user.

alias is an advanced method that lets you change the tracked user's ID explicitly. This method is useful when managing identities for some of the downstream destinations.
For a detailed explanation of the alias call, refer to the RudderStack Event Specification guide.

A sample alias call is as shown:

rudderClient.alias("new_user_id", options: null);

The alias method has the following signature:

NameData TypePresenceDescription
newIdStringRequiredThe new userId you want to assign to the user.
optionsRudderOptionOptionalExtra options to be passed along with alias event.

RudderStack replaces the old userId with the newUserId and persists this identification across the sessions.

Reset

You can use the reset method to clear the persisted traits for the identify call. This is required for scenarios where the user logs out of a session.

rudderClient.reset();

Enabling/disabling user tracking via the optOut API(GDPR support)

RudderStack gives the users (for example, an EU user) the ability to opt out of tracking any user activity until the user gives their consent. You can do this by leveraging RudderStack's optOut API.

The optOut API takes true or false as a Boolean value to enable or disable tracking user activities. This flag persists across device reboots.

The following snippet highlights the use of the optOut API to disable user tracking:

rudderClient.optOut(true);

Once the user grants their consent, you can enable user tracking once again by using the optOut API with false as a parameter sent to it, as shown:

rudderClient.optOut(false);

The optOut API is available in the Flutter SDK starting from version 1.0.6.

Filtering events

When sending events to a destination via the device mode, you can explicitly specify the events to be discarded or allowed to flow through by allowlisting or denylisting them.

Refer to the Client-side Event Filtering guide for more information on this feature.

Enabling/disabling events for specific destinations

The Flutter SDK lets you enable or disable sending events to a specific destination or all the destinations connected to a source. You can specify these destinations by creating an object as shown in the following snippet:

RudderOption options = new RudderOption();
// default value for `All` is true
options.putIntegration("All", false);
// specifying destination by its display name
options.putIntegration("Mixpanel", false);
// specifying destination by its Factory object
options.putIntegrationWithFactory(Appcenter(), true);

The keyword All in the above snippet represents all the destinations connected to a source. Its value is set to true by default.

Make sure the destination names that you pass while specifying the destinations exactly match the names as listed in the RudderStack dashboard.

You can pass the destinations to the SDK in the following two ways:

Method 1. Passing destinations while initializing the SDK

This is helpful when you want to enable/disable sending the events across all the event calls made using the SDK to the specified destination(s).

rudderClient.initialize(<WRITE_KEY>,
config: builder.build(),options: options);

Method 2. Passing destinations while making event calls

This approach is helpful when you want to enable/disable sending only a particular event to the specified destination(s) or if you want to override the specified destinations passed with the SDK initialization for a particular event.

RudderProperty property = RudderProperty();
property.put("test_key_1", "test_key_1");
rudderClient.track("test_track_event", properties: property, options: options);

If you specify the destinations both while initializing the SDK as well as while making an event call, then the destinations specified at the event level only will be considered.

External ID

You can pass your custom userId along with the standard userId in your identify calls. RudderStack adds those values under context.externalId.

The following code snippet highlights how to add externalId to your identify event:

RudderOption option = RudderOption();
option.putExternalId("externalId", "some_external_id_1");
rudderClient.identify("testUserId", options: option);

Setting your own anonymousId using putAnonymousId

By default, RudderStack uses deviceId as anonymousId. You can use the following method to override and set your own anonymousId with the SDK, as shown:

rudderClient.putAnonymousId(<ANONYMOUS_ID>);

Setting the advertisement ID

RudderStack collects the advertisement ID only if autoCollectAdvertId is set to true during the SDK initialization, as shown:

final RudderController rudderClient = RudderController.instance;
MobileConfig mobileConfig = MobileConfig(autoCollectAdvertId: true);
RudderLogger.init(RudderLogger.VERBOSE);
RudderConfigBuilder builder = RudderConfigBuilder();
builder.withDataPlaneUrl(<DATA_PLANE_URL>);
builder.withTrackLifecycleEvents(true);
rudderClient.initialize(<WRITE_KEY>,config: builder.build());

You can use the putAdvertisingId method to pass your Android and iOS AAID and IDFA respectively.

The putAdvertisingId method accepts a string argument as listed below:

  • id : Your Android advertisement ID (AAID) or your iOS advertisement ID (IDFA).

The following snippet highlights the use of putAdvertisingId():

rudderClient.putAdvertisingId(<ADVERTISING_ID>);

The id parameter that you pass in the putAdvertisingId method is assigned as the AAID (for Android) or as the IDFA (for iOS).

Setting the device token

You can pass your device token for push notifications to be passed to the destinations which support the Push Notification feature. RudderStack sets the token under context.device.token.

An example of setting the device token is as shown below:

rudderClient.putDeviceToken(<DEVICE_TOKEN>);

Self-hosted control plane

In case you are using a device mode destination like Adjust, Firebase, etc., the Flutter SDK needs to fetch the required configuration from the control plane. If you are using the Control Plane Lite utility to host your own control plane, then follow the steps in this section and specify controlPlaneUrl in your RudderConfig.Builder that points to your hosted source configuration file.

Do not pass the controlPlaneUrl parameter during SDK initialization if you are using RudderStack Cloud. This parameter is supported only if you are using the open-source Control Plane Lite utility to set up your own control plane.

Debugging

If you run into any issues when using the Flutter SDK, you can turn on the VERBOSE or DEBUG logging to determine the issue. To do so, follow these steps:

  1. First, make sure you import RudderLogger by running the following command:
import 'package:rudder_sdk_flutter/RudderLogger.dart';
  1. Then, turn on the logging by changing your rudderClient initialization as shown:
RudderConfigBuilder builder = RudderConfigBuilder();
builder.withDataPlaneUrl(DATA_PLANE_URL);
builder.withLogLevel(RudderLogger.VERBOSE);
rudderClient.initialize(WRITE_KEY,config: builder.build());

You can set the log level to one of the following values:

  • NONE
  • ERROR
  • WARN
  • INFO
  • DEBUG
  • VERBOSE

FAQs

How do I get the user traits after making an identify call?

You can get the user traits after making an identify call in the following way:

Map context = await rudderClient.getRudderContext();
print(context["traits"]);

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